David Lawrence: Projects

Hello! This site is being remodeled. To learn more about me and see newer work, please visit:


selected works:


2000 - 2008


(2009) - A new music video directed by Dale Hoyt for the track from avant/jazz legend Annette Peacock's current album "31:31". I am the producer, editor and animator of this piece.
(best viewed in full screen HD)

Public Matters
(2006-current) – Public Matters is a multidisciplinary team with expertise in public art, education, new media, community building, capacity building, and leadership development. We also have experience in management, strategic planning, program development and assessment, community service and advocacy. Pooling our collective expertise and interests, we develop partnerships and projects that inspire civic engagement in innovative and creative new ways.

Public Matters' most recent work is this web-based toolkit for making liquor and convenience stores healther places to get food. See:

Public Matters' work was part of The Gatherers: Greening Our Urban Spheres, on view Oct 31, thru Jan 11, 2009 at Yerba Buena Center for the Arts in San Francisco.

This Public Matters youth video is in rotation on Current TV

For more Public Matters video, see:
Public Matters site

Exposure (2001-2008) – I am artist Marie Sester's principal collaborator on this multi-channel video installation, originally commissioned by and exhibited at the San Jose Museum of Art in the fall of 2001. I produced the video animations that comprise the piece, as well as the multi-channel installation playback system.

Exposure Sequence 2 image 4

Exposure was on display Oct. 30 thru Nov. 16, 2008 at Gallery Niklas Belenius in Stockholm:



Blind Vision group exhibit at the San Jose Museum of Art

Originally conceived and produced as a 6-channel synchronized, standard definition, DVD video installation, in the spring of 2008 Marie was offered a new exhibition at Calit2. I used this as an opportunity to revisit the high-resolution source imagery and re-render the piece as 3-channel 1080p high-definition video. Exposure was on view at the Calit2 gallery April 10 thru June 6, 2008.

Exposure's x-ray source imagery has very high resolution. Working with Calit2, I produced a 4K single-channel version for the Calit2 4K digital cinema demo collection and CineGrid Exchange.


Design/Research Videography (2006-2007, Hewlett-Packard/IDEO) – Working with researchers from Hewlett-Packard and IDEO, I co-led two video units that went into the field and documented the response of research subjects to product design prototypes. Footage from these field studies was then logged, tagged by topic, and edited into short segments. These segments form a video database that can be searched, sorted, and thematically sequenced to help product development teams better understand their customers during the design process.

Amy Berk: Recoverings (2007) – A short documentary about San Francisco-based artist Amy Berk and her artwork for the show, REVISIONS Amy Berk: Recoverings, at the Magnes Museum in Berkeley, February 5 thru August 5, 2007. Features interviews with the artist and examines her background and inspiration for her new body of work as it follows her in the art making process. Interviews with the show curator frame the work in the larger context of the Magnes Museum and the REVISIONS series.

Stretcher.org (2000-current) – Stretcher is an artist collective dedicated to creating dialogue on visual arts and culture in the San Francisco Bay Area, nationally, and internationally through its online publication, live public events, and related media projects. I co-founded Stretcher with a group of artists and writers in 2000. In addition to managing the web site, I produce video interviews and documentation for Stretcher's public event projects. Our most recent video is with nternationally acclaimed artist duo Gilbert & George who discuss art, life, sex, religion, politics and more in an exclusive exhibition tour and interview with Stretcher contributor Dale Hoyt. Taped February 14, 2008 at The de Young Museum in San Francisco, on the US premiere of their retrospective.

For more samples, see:

A Chinatown Banquet (2000-2006) – This interdisciplinary, community-based public art and education project began as a concept paper written by artist Mike Blockstein while attending the Kennedy School of Government's Mid-Career Masters of Public Administration program in 1999. In April 2006, it culminated with a permanent public video installation located in the heart of Boston Chinatown, as well as a DVD release containing all video segments and documentation of its unique educational model. I provided guidance, expertise and assistance throughout the project, serving as a media consultant, video editor, and DVD producer. See:


'Scape The Hood (fall 2005, Hewlett-Packard/KQED) – An interactive, situated mediascape. Working with HP Researcher Abbe Don, I co-produced the Project Artaud section of this experimental design/research project in locative media. Using HP's Mobile Bristol Mediascape platform, we brought a city block to life with GPS-triggered stories and sounds. See these press links for more details:

Hewlett-Packard site
San Francisco Chronicle
San Jose Mercury News

For more information on the Mediascape platform and to download 'Scape The Hood, visit the Hewlett-Packard mscape site at these links:


older projects

1986 - 2000
  Purple Moon (1995-1997, Convivial Design, Inc./Interval Research Corp.) – I was general partner, online director, senior designer and director of digital infrastructures for Convivial Design, Inc. where I co-led a 50-person digital media production company through the research, design and development of two multimedia product lines. I and my partners co-managed the rapid growth and subsequent spin-off of this venture funded, nationally recognized, start-up publishing company, focused on technology-based entertainment products for young girls.

Virtual Paradise (1991-1993) – Virtual Paradise is an award-winning experimental documentary produced for National Public Radio. Using interviews edited and mixed with original music, it explores the hopes, fears and fantasies projected onto virtual reality technology by a variety of famous and not so famous personalities. Virtual Paradise was co-produced with Jim McKee and Barney Jones of San Francisco-based Earwax Productions and was funded by grants from the National Endowment for the Arts and New Radio and Performing Arts.

Technopolis/EZTV (1991-1993, Apple Computer, Inc.) – I was a senior designer/researcher doing research, design and production of interactive television prototypes for Apple Computer’s Discovery group. Many of the experiences we imagined and prototyped are now a common part of the media landscape. Innovations include time-based interface techniques, TiVO-style viewer experiences and collaborative virtual spaces.

Paul Parkranger and the Mystery of the Disappearing Ducks  (1989-1993, National Audubon Society/LucasArts Learning/Apple Computer, Inc.) – As a video producer/senior designer at Lucasflim, I led a design team of seven high school students in the design and development of a computer/laserdisc-based interactive educational multimedia prototype, one of the first of its kind. The prototype was later developed at Lucasfilm into a full commercial product for schools and is still in publication.

GTV (1986-1989, Lucasfilm Learning) – As a senior designer, video producer and researcher at Lucasfilm, I did research, design, and production on one of the first contemporary multimedia projects. My team collaborated with Apple Computer, Inc. and the National Geographic Society to create a new model for media-based learning, a new tool for producing these media experiences, and a new platform for delivering them to teachers and students. The success of our initial GTV prototype led to production of a series of commercial laserdisc products that are still in publication and used in schools. The authoring tool we developed was one of the first contemporary non-linear video editing systems – the precursor of Final Cut Pro and iMovie.

New York Times

You can browse some of my notes and reports from that time here:
The Golden Age of Interactivity - 1986-1990