young, (2009) - A new music video directed by Dale Hoyt for the track from avant/jazz legend Annette Peacock's current album "31:31". I am the producer, editor and animator of this piece.
(best viewed in full screen HD)
Public Matters (2006-current) – Public
Matters is a multidisciplinary team with expertise
in public art, education, new media, community
building, capacity building, and leadership
development. We also have experience in management,
strategic planning, program development and
assessment, community service and advocacy.
Pooling our collective expertise and interests,
we develop partnerships and projects that inspire
civic engagement in innovative and creative
new ways.
Public Matters' most recent work is this web-based toolkit for making liquor and convenience stores healther places to get food. See: http://www.marketmakeovers.org
Exposure (2001-2008) – I
am artist Marie
Sester's principal collaborator
on this multi-channel video installation,
originally commissioned by and exhibited at the
San Jose Museum of Art in the fall of 2001. I
produced the video animations that
comprise the piece, as well as the multi-channel
installation playback system.
Exposure was on display Oct. 30 thru Nov. 16, 2008 at Gallery Niklas
Belenius in Stockholm:
Originally conceived and produced as
a 6-channel synchronized, standard definition,
DVD video installation, in the spring
of 2008 Marie was offered a new exhibition
at Calit2.
I used this as an opportunity
to revisit the high-resolution source imagery
and re-render the piece as 3-channel 1080p
high-definition video. Exposure was
on view at the Calit2
gallery April 10 thru June 6, 2008.
Exposure's x-ray source imagery has very high resolution. Working with Calit2, I produced a 4K single-channel version for
the Calit2
4K digital cinema demo collection and CineGrid Exchange.
Design/Research Videography (2006-2007,
Hewlett-Packard/IDEO) – Working with
researchers from Hewlett-Packard and IDEO,
I co-led two video units that went into the
field and documented the response of research
subjects to product design prototypes. Footage
from these field studies was then logged, tagged
by topic, and edited into short segments. These
segments form a video database that can be
searched, sorted, and thematically sequenced
to help product development teams better understand
their customers during the design process.
Amy Berk: Recoverings (2007) – A
short documentary about San Francisco-based
artist Amy Berk and her artwork for the show,
REVISIONS Amy Berk: Recoverings, at the Magnes Museum in
Berkeley, February 5 thru August 5, 2007. Features
interviews with the artist and examines her
background and inspiration for her new body
of work as it follows her in the art making
process. Interviews with the show curator frame
the work in the larger context of the Magnes
Museum and the REVISIONS series.
Stretcher.org (2000-current) – Stretcher
is an artist collective dedicated to creating
dialogue on visual arts and culture in the San
Francisco Bay Area, nationally, and internationally
through its online publication, live public
events, and related media projects. I co-founded
Stretcher with a group of artists and writers in
2000. In addition to managing the web site, I produce
video interviews and documentation for Stretcher's
public event projects. Our most recent video is
with nternationally acclaimed artist duo Gilbert & George
who discuss art, life, sex, religion, politics
and more in an exclusive exhibition tour and
interview with Stretcher contributor Dale Hoyt.
Taped February 14, 2008 at The de Young Museum
in San Francisco, on the US premiere of their
retrospective.
A Chinatown Banquet (2000-2006) – This
interdisciplinary, community-based public
art and education project began as a concept
paper written by artist Mike Blockstein while
attending the
Kennedy School of Government's Mid-Career Masters of
Public Administration program in 1999.
In April 2006, it culminated
with a permanent public video installation located
in the heart of Boston Chinatown,
as well as a DVD release containing all video segments
and documentation of its unique educational
model.
I provided guidance, expertise and assistance throughout
the project, serving as a media consultant,
video editor, and DVD producer. See:
'Scape
The Hood (fall 2005, Hewlett-Packard/KQED) – An
interactive, situated mediascape. Working
with HP Researcher Abbe Don, I co-produced
the Project
Artaud section
of this experimental design/research
project in locative media. Using HP's Mobile
Bristol Mediascape platform, we brought
a city block to life with GPS-triggered
stories and sounds. See these press links
for more details:
Purple Moon (1995-1997, Convivial Design,
Inc./Interval Research Corp.) – I was general partner, online director,
senior designer and director of digital infrastructures for Convivial
Design, Inc. where I co-led a 50-person digital media production company
through the research, design and development of two multimedia product
lines. I and my partners co-managed the rapid growth and subsequent
spin-off of this venture funded, nationally recognized, start-up publishing
company, focused on technology-based entertainment products for young girls.
Virtual Paradise (1991-1993) – Virtual
Paradise is an award-winning experimental
documentary produced for National Public Radio.
Using interviews edited and mixed with original
music, it explores the hopes, fears and
fantasies projected onto virtual reality technology by a variety of famous and not so famous personalities.
Virtual Paradise was co-produced with Jim McKee
and Barney Jones of San Francisco-based Earwax
Productions and
was funded by grants from the National Endowment
for the Arts and New Radio and Performing Arts.
Technopolis/EZTV (1991-1993, Apple Computer, Inc.) – I
was a senior designer/researcher doing research, design and production
of interactive television prototypes for Apple Computer’s Discovery
group. Many of the experiences we imagined and prototyped are now a common
part of the media landscape. Innovations include time-based interface
techniques, TiVO-style viewer experiences and collaborative virtual spaces.
Paul Parkranger and the Mystery of the Disappearing Ducks (1989-1993,
National Audubon Society/LucasArts Learning/Apple Computer, Inc.) – As
a video producer/senior designer at Lucasflim, I led a design team
of seven high school students in the design and development of a computer/laserdisc-based
interactive educational multimedia prototype, one of the first of its kind.
The prototype was later developed at Lucasfilm into a full commercial product
for schools and is still in publication.
GTV (1986-1989, Lucasfilm Learning) – As
a senior designer, video producer and researcher
at Lucasfilm, I did research, design, and production
on one of the first contemporary multimedia projects.
My team collaborated with Apple Computer, Inc.
and the National Geographic Society to create
a new model for media-based learning, a new tool
for producing these media experiences, and a
new platform for delivering them to teachers
and students. The success of our initial GTV prototype
led to production of a series of commercial laserdisc
products that are still in publication and used
in schools. The authoring tool we developed was
one of the first contemporary non-linear video
editing systems – the
precursor of Final Cut Pro and iMovie.